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PENERAPAN SMS GATEWAY PADA SISTEM INFORMASI PEMBAYARAN SPP DI SMK MUHAMMADIYA…
Sutopo, Idit Aji

ABSTRACT Smk muhammadiyah somagede is the school on somagede district. The school still use the manual school payment & recording transaction so it could make cumulation of data, difficulty for searching the late payments, and the cause of the late payments is the slow and inaccurate information about it to the parents of the student. To get over the problem, so writer want to make the payme…

Edition
2015
ISBN/ISSN
11.11.2637
Collation
xix + 114 hlm.; 29 x 21 cm.
Series Title
-
Call Number
IF 0849 SUT p
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cover
PERANCANGAN 3D ANIMATED SHORT MOVIE "Ninja Betawi"
Fitriyanto, Kukuh Fajar

ABSTRACT The continued development of computer processing software and processing software 3D animation makes the animator or creator films are increasingly challenged to create 3D animations that can be a high level of interest by a lot by many people from children to adults. On the other hand film consumers are getting smarter, their assessment of the animation is not only an interesting s…

Edition
2015
ISBN/ISSN
11.11.2330
Collation
xvii + 63 hlm.; 29 x 21 cm.
Series Title
-
Call Number
IF 0853 FIT p
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FILM ANIMASI 2 DIMENSI DONGENG SEMUT DAN SEPOTONG ROTI KEJU
Sari, Friska Kartika

ABSTRACTS The development of animation film in indonesia is increasing, both in quality and quantity. If of the aspect of quality, then the increase as an increase in technology development and techniques used in making a film advanced and loosening the performance of the filmmaker to be more creative. Along side of the times, especially in the field of technology computer, media have an i…

Edition
2015
ISBN/ISSN
11.11.2623
Collation
xvii + 59 hlm.; 29 x 21 cm.
Series Title
-
Call Number
IF 0871 SAR f
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cover
PERANCANGAN GAME FIRST PERSON SHOOTER INDONESIA FREEDOM BERBASIS 3D
Saputra, Galang Dani

ABSTRACT This research purposed to devise Game First Person Shooter Indonesia Freedom based 3D with game engine unity. The game is presented against the background of war Surabaya. By presenting images and sounds and animations in the game are good, there will be interest for its users. Data collection methods used to make these applications is the method of literature. For system developmen…

Edition
2015
ISBN/ISSN
11.11.2448
Collation
xix + 105 hlm.; 29 x 21 cm.
Series Title
-
Call Number
IF 0868 SAP p
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PENERAPAN SMS GATEWAY DI CV ANUGRAH UTAMA MOTOR PURBALINGGA UNTUK CUSTOMER RE…
Solijah, Erni

ABSTRACT This research have a purpose to make SMS Gateway application, can used to communicate between buyer ang seller called "Utilizing SMS Gateway in CV. Anugerah Utama Motor Purbalingga for customer relationship management". Developing method system based on analysis, planning, implementation and testing kerangka berpikir. The output is SMS Gateway application dekstop basic are made by …

Edition
2015
ISBN/ISSN
11.11.2003
Collation
xviii + 69 hlm.; 29 x 21 cm.
Series Title
-
Call Number
IF 0867 SOL p
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GAME STONE HUNT BERBASIS 2D
Prabandari, Wening Tyas

ABSTRACT One of the entertainment media that is currently in demand is a game, a game is a recreational activity with the goal of having fun, or spend leisure time. Game desirable because it presents a direct interaction between gamming devices and users. That is evidenced by the increasing number of downloads for the game index. Games usually done alone or together. Currently the trend a…

Edition
2015
ISBN/ISSN
11.11.2406
Collation
xviii + 76 hlm.; 29 x 21 cm.
Series Title
-
Call Number
IF 0858 PRA g
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FILM ANIMASI 2 DIMENSI "PEMIMPIN YANG BAIK" SEBAGAI MEDIA PEMBELAJARAN ANAK U…
Tarno

ABSTRACT TK Pertiwi 2 Cihonje an Early Childhood Education Unit in formal with 5-6 years of age, which is located in the hamlet Cogreg Rt 01 Rw 12 Village Cihonje, Gumelar subdistrict, Banyumas. Material taught in kindergarten are grouped in learning programs such as Religion and Morals noble, Social and Personality, Science and Technology, Aesthetics, Physical Sports and Health. The program…

Edition
2015
ISBN/ISSN
11.11.2397
Collation
xvii + 106 hlm.; 29 x 21 cm.
Series Title
-
Call Number
IF 0857 TAR f
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VIRTUAL KEBUN BINATANG SEBAGAI MEDIA REKREASI BERBASIS MULTIMEDIA VIRTUAL REA…
Wijanarko, Novianto Alfian

ABSTRACT Everyone would want a comfortable holiday but at the same time as learning like a picnic to the zoo especially for children. Because existence of various constraints, such as limited time parents, the costs and the distance that sometimes makes many parents are reluctant to go on vacation. This is what often makes the child was under pressure due to the lack of recreational f…

Edition
2015
ISBN/ISSN
11.11.2593
Collation
xvii + 60 hlm.; 29 x 21 cm.
Series Title
-
Call Number
IF 0856 WIJ v
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cover
APLIKASI MEDIA PENGENALAN MOTIF DAN FILOSOFI BATIK BERBASIS ANDROID MENGGUNAK…
Isnanto, Rendi

ABSTRACT Batik is a kind of fabric trertentu made specifically with typical motifs, which instantly recognizable public. In the past, batik is widely used by the people of Indonesia in the area of Java. It was confined to the patrician class of keratin with very strict rules. That is, not careless people should wear batik, especially on certain motives defined as a motive ban to a wide audie…

Edition
2015
ISBN/ISSN
11.11.2431
Collation
xvii + 65 hlm.; 29 x 21 cm.
Series Title
-
Call Number
IF 0855 ISN a
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cover
PEMBUATAN GAME "PETUALANGAN REVOLUSI" MENGGUNAKAN UNITY 3D
Iswahyudi, Abdullah Cahya

Abstract By know and remember heroes Indonesia will certainly make us more concerned about the history of the heroes of the revolution, especially Indonesia. The introduction of the hero is currently only in the form of a book, along with advances in technology certainly interactive game application or knowledge required in the Indonesian history. Look and pay attention to the problem above,…

Edition
2015
ISBN/ISSN
11.11.2582
Collation
xx + 97 hlm.; 29 x 21 cm.
Series Title
-
Call Number
IF 0840 ISW p
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