Skripsi
PEMBUATAN FILM ANIMASI 2D ASAL - USUL NAMA KABUPATEN BANYUMAS
ABSTRACTS
The purpose of this study was to make an animated movie as a medium of public entertainment and give a treat the film history of the formation of an area using two dimensional animation. Data collection methods used to make this animated film is a method of Literature. For the development of the system in this study using waterfall method, with the development of multimedia systems is based on three three phases: pre-production stage, Stage Production Stage Post -producing plant. Results of this research is a historical film using 2-dimensional animation. The resulting application rotate .mp4 and can be run using a VCD / DVD, computer, youtube. Application of this animated film as an entertainment area using two -dimensional animation can be used anywhere for presentation via computer media and media VCD / DVD player, and can be accessed via youtube
Kata kunci : 2D,animasi, film
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