Skripsi
GAME ISLAMIC EDUCATION BERBASIS ANDROID (STUDY KASUS: TK Utami Berta Banjarnegara)
ABSTRACT
Learning media growing packaged in the form of educational games, every
child will like playing a game, with this educational game to motivate children to
want to always learn and to help teachers deliver the material. Hence the need for
educational game apps that can increase the interest to learn reading and recognize
letters hijaiyah. This educational game applied to a smartphone device based on
Android. The aim of this study is to make Islamic Games Eduacation to Tk Siwi
Utami Berta Banjarnegara. Data collection methods used to make these designs
were interviews and literature. For the development of the system in this study using
MDLC (multimedia delelope life circle). Results of this research is an Islamic
educational games for children Tk which covers about letters material hijaiyah
supported features interesting game.
Keywords: Media Learning, Educational game, MDLC.
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