Skripsi
Dokumentasi Kerajinan batik banyumas untuk media edukasi bagi anak-anak
ABSTRACT
The purpose of this research is to design and create a medium in the form of documentation of batik for media education. Data collection methods used to make these applications is the method of literature, interview (interview) and methods of observation.In this research for system development method used is a Waterfall systems development method (M. Suyanto and Aryanto Y) 2006) and the film editing techniques using cross-cutting technique. The results of this study in the form of a film about the process of making batik Banyumas.
Applications generated berektensi .mpeg and can be run using windows media player. This application is used to provide education to children in particular, that in Banyumas batik culture is not consumed by the progress of time.
Keywords : Documentation, Batik, Education, Waterfall, Windows Media Player, Applications.
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