Skripsi
Animasi Sebagai Media Pembelajaran Mengenal Hewan dan Penggolongan Berdasarkan Jenis Makanan (Studi Kasus : SD Negeri 02 Majalangu)
bibliografi: hal.74
Abstrak
The development of today's technology and the entertainment world increasingly rapidly, in teaching and learning technology can be applied in education, for example, an animated video now not only used for entertainment only, but with the development of an animated video technology used as a learning model that is attractive. Animation as a medium of learning about animals and classification based on the type of food is used as a supporting medium or props in learning. The purpose of this study was to create an interesting learning media so that students do not feel bored quickly in the study. System development techniques used in making of this animation is a technique by M. Suyanto . There are three stages which include Pre-Production , Production and Post-Production. Making animation using CorelDRAW X5 software , Adobe Flash Professional CS6 , and Corel Ulead Video Studio Pro X2. From the results of this animation can be concluded that the animation created to facilitate the learning process.
Keywords: Animation, Technology, Media Support Learning.
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