Skripsi
Game The Adventure of Si Pitung
bibliografi: hal. 86
Abstrak
Folklore is the story groups that live and thrive for generations from one generation to the next . The purpose of this study was to introduce community leaders pitung Si comprehensive and as a medium of entertainment. The method used in the adventure game "The Adventure Of Pitung" android based are IMSDD (Interactive Multimedia System Design and Development) there are four stages : System Requirement, Design Consideration, Implementation, and Evaluation. This method is the development of the waterfall method which is adapted to the needs of multimedia app's development, so that this method is the most suitable method in game development. From these results can be obtained using a Likert scale of calculation, and the final calculation of the percentage of respondents using index formula of 91%, so it is included in the category of strongly agree. Based on Beta test results can be ascertained adventure game "The Adventure Of Pitung" Laak based on Android already applied.
Keywords: Game,Adventure,IMSDD,Android
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