Skripsi
Film Animasi 2D Cerita Rakyat Asal Usul Telaga Warna
bibliografi: hal. 71
Abstrak
So far it is still a bit of research on folklore, proved still rare books on folklore. The folklore is very hard to find, it is because folklore Asal Usul Telaga Warna is only available in books and spoken media verbally, but the book is currently very hard to find in bookstores. The book Asal Usul Telaga Warna can only be found in the Regional Library, but people can not buy the book. Thus the people are not interested, and the difficulty in understanding, knowing and reinterpret Asal Usul Telaga Warna. The purpose of this study was to make an animated movie folklore Asal Usul Telaga Warna which is currently only available in books and spoken verbally, which is expected to simplify and improve the people's interest in reinterpreting Asal Usul Telaga Warna. The method used in this study are observation, interview, literature study, questionnaire and documentation study. While the system development method used is the method of system development Multimedia Development Life Cycle (MDLC). The results of the research are made is a 2D animated film that tells the story of Asal Usul Telaga Warna version of Putra, originating from Batu Berdaun dan Puluhan Dongeng Nusantara, 2012. This animated film created using Adobe Flash CS6 software with minimal additional use other software.
Keywords: Animated Film, folklore, MDLC
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