Skripsi
Perancangan Aplikasi Android Berbasis Augmented Reality (Studi Kasus : PT. Kayonindojaya)
bibliografi: hal. 69
Abstrak
The purpose of the present study is to make DESIGN APPLICATIONS ANDROID BASED ON AUGMENTED REALITY PT.KAYONINDOJAYA for sale in BARLINGMASCAKEB media are still a few who use 3D visualization in android-based media campaign moreover attract more buyers. Can be made as the most effective media campaign to market the design PT.KAYONINDOJAYA ie property developer engaged in the interior, sahingga increase penjualan.Metode collecting data used to create these applications were interviews, direct observation method, documentation and study the literature. For the development of the system in this study using the technique development Systems development models Luther - Sutopo which consists of six stages that concept (pengonsepan), design (designing), material collecting (gathering material), assembly (manufacture), testing (testing) and distribution (distribution). The results of this study are AR (AUGMENTED REALITY) is a 3-dimensional visualization in the form of design cabinets, tables and sofas with details where the application will be used as a means of advertising and as a media presentation to consumers who will buy products PT.KAYONINDOJAYA.
Keywords: AR (Augmented Reality), visualization, promotion, android
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