Skripsi
Pembuatan Film Animasi Tiga Dimensi "Asal Mula Danau Toba" Sebagai Media Belajar (Studi Kasus : SD Negeri 3 Linggasari)
Abstrak
The development of technology, have an impact on creative industries of multimedia, included films. Film is not merely a commodity, but it is an educational tool or media, which have a great influence on society. Educational tool is proved more attractive because the characters, color, and the story is easy to learn.that film is 3D animation film. Therefore the author will discussed how to make 3D animation film “ the origin of laketoba as educational media in SD Negeri 3 Linggasari “.This film is very effective as educational media in order to develop moral value. 3D animation film will be used for teachers or parent as alternative methods to give education or turn on the child’s behavior. It can happend because all of style, attitude, behavior which are displayed in the film can influence the audience. In this project, the author uses in the form collection data methods literature, observation, interviews, and questionnaries. So, the purpose of make the 3D animation film as educational media is helping and making the learning prosess easier and more effective. It can introduce or show up the folklore in Indonesia
Keyword : 3D Animation, Toba Lake, Media
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